I remember watching Bay Raitt modeling gifs endlessly with my classmates back in the day. Done in a software called Mirai https://spiraloid.artstation.com/projects/KPyRB
@kanga umm...yeah life's unpredictable stuff got in the way :/ But I'm back at it today will have wip shots uploaded shortly albeit if those that didn't make the cut-off are still allowed to post here since as I understand this comp is complete and in all fairness to artists that did? Otherwise I'll start a separate thread…
Hello everyone! My name is Mikhail Stroganov. I am from Russia, but due to the geopolitical situation I live in Vietnam. I understand that we have a difference in time zones, but for the sake of an interesting project I am ready to adapt and work at any time) I am not a professional but an experienced junior 3D environment…
Hey! My name is Lucy Webb and I am an Animation Senior at The College for Creative Studies, and I have a minor in Game Design. I plan to follow more of a video game career path, so this is great to document my progress as I grow as a 3d artist. My first project is an environment diorama, influenced by Cyberpunk 2077 and a…
Looking for Rigging specialist to modify, strip and optimize metahumans rig so we have a de-cluttered, smooth running non modular (metahuman system) rig with the same operating level. Need to also add some additional controls with helpers and blendshapes that involve NSFW work, must be comfortable with this. Required good…
If you're working with a texture project yes, there are a couple of ways: * When you set up the project, remove the roughness map and add a gloss map in the project maps section. Gloss is inverted roughness/the same thing as smoothness and you can work directly in this value system (materials from the library will…
https://www.artstation.com/artwork/rlnWPL Hi! I finished this project two weeks ago and would love to get some feedback on what I could improve. I tried to show that I'm familiar with the modularity and Substance Designer.
TechTitans Creative Technology Hub invites 3D artists to bring Zeus, the king of the Greek gods, to life! Let your creativity and skills shine as you design a stylized low-poly Zeus model that fits the aesthetic of our game, Land of Titans. Why Participate? * The winning model will be featured in Land of Titans! * Compete…