Flextoon moves to version 2.0 🎉 LAUNCH WEEK: $19 with code LAUNCHWEEK ⏰ Expires November 9th | Save $6 on regular $25 price ***LINK HERE*** 🎨 OSL Toon Manager - Professional Toon Shader for Maya Arnold Create stunning anime, comic book, and stylized game renders in minutes. Complete cel-shading solution for Arnold renderer…
A little background: I started learning Maya around 3 months ago, while also having a full-time day job. It's been difficult to get enough time in, but I've been watching a ton of Digitaltutors videos and am really excited about pushing myself to new levels. I've done lots of bits and pieces, but not a full scene. I…
Greetings once again. I figure I'd make a new separate thread for this one and start anew with a better mindset and being more centered about this, since it is going to be a big undertaking. It's really building something from nothing, in a sense. Most often you would typically have a piece of Concept Art or Real-world…
@RadianceForge: I had signed an NDA for Gameloft that which protected their art test specifically, which is not shown here. I believe I'm within my agreement and have stayed true in protecting studio project specifics, details that might be discussed in interviews. Noting your signature, what say you?
Hello! This is my very first time using PolyCount, and what a better way to introduce myself and the situation. My name is Brittany Batchelder, and I'm a professionally working Illustrator & Writer for the Book/ Tarot & Publication industry, and currently a freelance 2D Concept Artist w/ 3D Art Skill-sets. UPDATED: June…
We’re developing a stylized endless runner for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a skilled programmer, animator, and 2D artist. We work remotely, communicate via Discord, and share data through…
whats up! this project is a replica of an ak12 magazine modeled after the ak12 from rainbow six siege. i was pretty happy with my texturing before i took it into unreal but the final render is rough looking in my opinion. any feedback or tips on how to render, especially in unreal, would be greatly appreciated! any…
I love vinyl records, and so I decided that for my final project, I would like to create a vinyl jukebox. These were used mostly in bars and diners in the 20th century. However, I have seen a lot of 3D models with a very similar design, so I decided to change the overall style of the asset. My biggest inspiration is the…
An ex-Brawl2 project I didn't get to complete within the competition time frame + added extension hence opening this thread because amount of effort for me at least working on such a very complex asset and which also remains my primary goal too finally wrap it up along with sharing some progress, as well.