A pipe wrench and antique microscope, both modeled in Maya and Textured in Substance Painter. The screen shots were lit and captured in Marmoset. Both models were modeled to be in-game models. Any critiques, criticisms, and feedback are extremely welcomed. https://www.artstation.com/artwork/WlE33 - Pipe Wrench 3D viewer…
Hello polycount! I needed to urgently make something for my portfolio and was inspired to make an 'antique' quadcopter, Texturing will be done in Substance or dDo depending if i get the time to learn substance. Latest Screenshot Some images I am using for inspiration: The Engine is based off a Fiat s76 The body is inspired…