I'm a college music student looking to work with game projects or animations. I'm a pianist, composer, mixer, and sound designer, and I can work with sound effects and soundtracks. Contact email: andreaszubaran@gmail.com My SoundCloud is right below https://soundcloud.com/andros-zubaran/sets/my-compositions
Hello. I just graduated from the san francisco academy arts last week. Looking to do 3d environments for games, texturing, props. Any recommendations of what jobs I should apply for? Any recommendations that I should add or change on my website. http://www.andylittletonart.com
Hey all, I'm just looking for some feedback/constructive criticism on a portfolio piece. I'm using modo/ue4/substance. I know one thing I can definitely improve on is the brick material - it could stand to be a little more weathered and dirty. Perhaps some graffiti.
I am looking for somone that is good at unwrapping models so they are ready for skinning, I have finished models and person that can skin and just need somone that can unwrap the models for us. Model files are in 3D max format. If anyone is interested please let me know.
Hello we are working on a marble game (similar to marble madness, monkey ball etc) and our looking for an artist (3D modeler). You can play a version of it here. Requires unity3d plugin. <a href=http://186.59.1.211/marble.html>Marble Game</a> Controls: WASD move space to jump
I’m looking for paid freelance or studio opportunities. I’m proficient
in Maya, Motion Builder and Unity and I can rig and animate just about anything
for games. My portfolio and resume are
on Artstation and I have some other examples of my work on
Sketchfab. -Thomas Artstation Portfolio Sketchfab
Hello, I've just wrapped up work as a character artist on VR game, To The Top and looking for work. I'm available for remote freelance or locally here in Austin. Everything you need can be found on my artstation! Thanks. <a href="https://www.artbyjustin.com" title="Link: http://www.artbyjustin.com">www.artbyjustin.com</a>
Hello everyone! I was hoping to get some feedback on this shield that I have been working on recently! My goal with this piece was to make it look like it could fit in WoW and to practice some different materials. I'd love to hear your thoughts on how I can improve this!
add an edge loop (or however many you need) in maya near to the edge in desired location. Look up hard surface modelling techniques as someone already said there are fundamental techniques for sub d modelling. If your looking to bake things your going to want a bit of a round edge anyway. you will be able to see what it…
Concept art looks great, but I think there's a few things I think you need to work out with your mesh. His legs (Mostly the thighs) look too thin and the upper thighs seem to end too early. If you look at your reference it seems like your model's thighs end way too far below the crotch - which makes his stomach look…