These two statements are conflicting. Your average person's grasp of mathematics usually doesn't extend much farther than rudimentary algebra; addition, multiplication etc - and even then it gets hairy when order of operation comes into account. If you're working with vectors and matrices, you already have that 'deeper…
gawd damn this is some cool stuff haikai. Did you have to account for different body sizes as well as male/female versions? I don't know enough about GW to know what options are available to the player as far as len guy, big guy, REALLY big guy etc, or if it's all class/race specific but I'm curious ho you'd handle the…
'Story' is one of the qualitative elements of a game. Story is tributary to overall quality. So, taking that into account (that a quality game may be deficient in every area except a particularly spectacular story/story delivery) they thrive exclusively on quality. People only bitch about short games when they dont feel…
I am pretty confident about Sub-D modeling, as it is essentially adding extra loops to account for hard seams. If you could show me where/how I have flow issues I am more than open to suggestions. *I am seeing a few edges I could delete or connect differently. In the meantime, I feel it is going well. More Pics soon.
More than half of Ubisoft's shares are publically owned. The founders of Ubisoft now probably have an equal or similar amount of shares in the company. Shareholders pretty much have a veto in the decisions for a companies future and appoint the people who are in daily control of the organization including third parties…
so what's the skinny on costs.. I recall reading somewhere you'll pay for the game and have to have a ongoing subscription on battlenet to play single or coop.. that sucks nm... okee found a similiar post looks like micro transactions.. starcraft 2 and diablo 3 will ship with battlenet account no additional fees to play on…
Doubt it AstroZombie, you have tons of enemies on-screen in the SP, why would it be different in the MP? It's not like the MP player models are ten times as poly-heavy as a regular enemy. It's true that the MP uses a different engine, and I believe the lighting solution was different (ie. no shadow maps or baked…
i swear! for a moment, i felt like changing altair's backstory: "And as the man brought down the knife to cut Altair's finger, he missed his mark, and cut off both hands." thanks for all the tips. taking them into account, i deleted the hands completely, and started from scratch. There are definately some problems here…
Thanks dude! I was actually taking all of what you said into account before you posted. I just need to mess with the lower jaw some more and may when I get back from school I can provide you with a side view render so you can see that I have worked on the S-shaped curve you're talking about.
What Daz says is absolutely right, and anyway the thread is about "which is cooler", not what you think requires most skill or what can kill more effectively. "Coolness" does not have to take any of these factors into account, it is purely opinion, and obviously you can't argue about why which one is "better" than the…