Finished the high poly :) But im not confident with my topo work. Whether the flow of it make sense or not. Body Wireframe Arms Wireframe Crit are always welcome !
that wireframe issue also happens when you use the subdivion pn triangles, it also makes it so that models that are not subdivided this way stop showing wireframes.
Hi i'm new here, and i can't find the "rorshach" Quake 3 wireframes.. Can anybody PLEEAAASE send it to me, or upload it ? Thnx in advance, Greetz, Marcel Portma
I like the boomstick, are you gonna get around to texturing it? Also, it's kind of misleading when you show a wireframe of an object, and then the render next to it without the wireframe is in smooth preview, which adds a lot of geometry. So you might want to stick to the same previewmode as your wireframe.
Hey everyone. I ran into this problem and i cannot find any solution. This is what my model looks like without wireframe on. This is what it looks like after turning wireframe on. i dont know what i am doing wrong here. Can someone point me what to do to get rid of this weird tiling? THanks :smile:
Dear polycounters, I've got that sexy triangle shape I wanted (not 100% on how) but now I have this wireframe of triangle past going on. is this bad? how do I get rid of it? I've