Hi, My name is Jason Kibbe and I am a passionate and professional character artist looking to create awesome and beautiful characters for your projects. I accept only paid work at the moment, thank you. Please have a look at my portfolio:https://www.artstation.com/artist/jasonkibbe Have a great day Jason For inquiries…
We're a studio from Barcelona, Spain, looking for an environment artist to join on our next project for a minimum of 6 months and the chance to work with us for a long time. Experience with Unreal Engine 4 and having worked in a published game is required. We're looking for talented people with an eye for artistic projects…
Hello! Riot Games is looking for awesome, kick ass artists who would like to work on League of Legends with us. We're particularly interested in finding additional VFX Artists - experience with real-time game VFX is required. We're also looking for Concept Artists to help us with Splash Art. Please send me a message if you…
I'm a recent CompSci grad looking for artists in similar (lacking industry experience) situations. You would need experience with Maya/Blender/3DS Max/etc... I've made several independent projects in the past and i'm looking to continue on another. I'm open to starting a new idea from scratch, but I also have the framework…
Hello all, any one in need of some commission pieces or miniature pieces for you upcoming board game? On the image attached are my rates for my services. Please take a look and read them over. Hope there is something you like on there If you have any questions or concerns please feel free to email me at…
https://www.artstation.com/artwork/1xRr3Z is the link to my new environment for the surveillance room. Looking for feedback to make it more realistic or better in any way.
How hard would it be for someone here to recreate this texture in 4096x4096? It's currently 1024x1024 which is quite blurry in game. I've been working on a remaster project for some time but AI upscales don't give me what I'm looking for, and I'm not experienced enough to draw things photo-realistically on my own. Could…
Hello. I have been using B2M to make my own PBR materials. They look fantastic in B2M but when I hook them up in UE4 they look terrible. Is there something I am doing wrong? I have hooked up the: Albedo, Roughness, AO, Metalness, and Displacement. Please, if anyone could help me then that would be fantastic. Regards