Anyone ever experienced this when doing dynamesh booleans in zbrush? Basically using this technique [ame] https://www.youtube.com/watch?v=MVHPSnBlIrU[/ame] I could get rid of it by using a smooth brush but that would be cheating and imperfect. :poly142:
So I have this character I'm working on. I t was made of many different subtools that I merged together into a single subtool. I then proceeded to dynamesh the whole thing so it would be one continuous mesh, and at a resolution of 512, it worked. However, I wasn't completely happy with it, so I wanted to try a higher…
I recently bought an intro level tablet which came with Zbrush core to learn how to sculpt a bit better before I decide whether or not I wanted to purchase the full version of Zbrush. I'm not sure if I'm just "dynameshing" wrong or if it's core. I'm a bit more comfortable in 3ds max when it comes to controls so I figured…
Hello, i just start sculpting human figure,I want to ask some questions about it i am making my female model in Dynamesh, First, how to final my model like if i want to complete all my sculpting, can i do it in dynamesh or zremesher is the best option i dont want low poly so retopo is out of the question btw i dont know…
But even everything is fine with the scale and the symmetry and the pivot, this dumb pop-up appears when you try to dynamesh an object with SpotLite(suddenly!) is turned on. Just hide it by pressing Shift+Z and then dynamesh the subtool.
But even everything is fine with the scale and the symmetry and the pivot, this dumb pop-up appears when you try to dynamesh an object with SpotLite(suddenly!) is turned on. Just hide it by pressing Shift+Z and then dynamesh the subtool.
I had dynamesh on as I was blocking it out. Its basically a cat. After that I wasn't sure how to continue if I should keep dynamesh on as I sculpted the finer details or sub divide it.
I usually stop dynamesh once I have the basic volumes/silhouette formed. If I know I don't need to pull out or merge more appendages, I no longer need dynamesh.
Thanks for the advice @Dimfist the pic above is all in dynamesh still I haven't take it out of it's original dynamesh yet but will most likely do that now so I could start with the base forms.
ZRemesher is your friend if Dynamesh is giving you garbage geometry. Alternatively, if you're getting a mesh that's too dense from Dynamesh but don't want to lose your detail, duplicate your mesh, turn off Dynamesh, set it to something lower res, then subdivide and project from your duplicated mesh a few times to get all…