I've been fattening up the fluffy livestock I keep in the event of social order collapse and WW3, with slow-cooked water buffalo, rice and red cabbage. I'm pleased to announce that the small one has a decent amount of meat on his drumsticks
It has some issues... I thought I'd post up the code and see if anyone has ideas... I'm finding it difficult to connect the floatFields to the value of the functions... and the selected vert mode doesn't work... Here it is. It's mostly an exercise in scripting #Import Necessary Modulesimport maya.cmds as mcimport random#…
The amount of detail you have on the whole mount is really, really borderline. Less is more here, go for big, easily readable shapes since most of the finer detail just gets lost ingame.
Hi! I had a moment to look at the car. Assuming you don't want to do many further edits and are set on baking, I would would mainly optimize UV space to get as much out of the texture as possible. Offset and stack UVs of mirrored and repeated parts (I believe you're already doing this). Reduce size in UVs of areas that are…
Portfolio: https://riadev.carrd.co/ Email: riadev244@gmail.com Discord: riadev244 Hello! I’m Ria Dev, a pixel artist focused on building clear, expressive visuals for games. I’m comfortable working in different styles and open to both short and long collaborations. I also keep my rates friendly for indie teams and small…
If you were interested but didn't enter, what was the reason? I wanted to enter but wasn't able to due to time restrains and the scope of creating both a vehicle/mount and character within the time frame. (Crunch at work!) How did you feel about the scope of the contest? We're talking not only designing, modeling,…
Congrats to the lucky guys who got their stuff in this chest! As for chinese themed, I think KotL is both chinese themed and has horns. So I wouldn't rule out the possibility of more chinese themed sets getting accepted. As for cleavage, it sells! End of discussion! But honestly, the set is top notch and the mount looks…
What kind of gameplay happens in this game? And is it first-person navigation? Looking at Hello Neighbor, I think you could increase the amount of quirkiness in your assets to give the scene more visual appeal. Your fence is kind of bland, as are the tiles around the pool, and the chairs could use more interesting shapes.…
Another idea for the idea bucket. 4 legged friends. Item for heros that either walk on 4 legs, or use a mount that has 4 legs. Also maybe a more broad category, Workshop Least picked. Pool of 5-10 heros with the least amount of items in workshop/ dota store
Actually, I wasn't being metaphorical about "years", I was saying "I wonder how it is possible for people to have logged one year and more in real hours playing the same instanced dungeons". You know, where WoW tells you that you've been playing for an absurd amound of days? Not as in 2 hours per day, but 24 hours times x…