A lot of people missed this but they keep asking me how I do it. So I'm posting this here to get it out there. Let me know if you have any questions: [ame] http://www.youtube.com/watch?v=4F0VWM6qGg8[/ame] Hopefully that can help someone. Enjoy.
Hey guys, I figured out a way to manage the layer stack in Substance Painter a bit better. It uses a combo of dummy layers, masks, and anchor points. End result is a more organized stack where effects aren't cluttered. Hope it helps. Post on Artstation: https://www.artstation.com/artwork/g8k83P
Hi all, I just wanted to share the end result of our Hero Asset Creation Course If you want more information on the course or see the trailer then you can find it here: Flippednormals Artstation Gumroad
I had someone email me and ask me about how to do this sort of tiling techniques in Unreal this week so I thought I’d make a little video and help them out: https://www.youtube.com/watch?v=De8DUod26Mg any feedback or comments or questions for future videos would be welcome!