1. Open Unreal 2. Import your Mesh 3. Import your Textures (BC, N, R, AO, M, D) 4. Right click in Content Browser > Make a new folder 5. Right click and make a MATERIAL 6. Drag and Drop all of your imported textures in the that Material 7. Attach BC with BC, N to N, AO to AO, R to R, M to M 8. Hit Apply 9. Then put your…