3 Attachements left : Rear Sight, EO Tech and the DBAL Laser Block, then the Whole Weapon is LowPoly. Also i must figure out what is the best way to Texture the Whole Weapon in one unique look. Maybe by using the same SmartMaterials in Painter. Well, we will see.... Please give no attention to the Texture at the moment. UE…
for a 3d printing project. this is just a blockout for bodies, next is detailing, armors and weapons. supposed to be one more orc, forgot him :). all done in 3 days.
Here are some handpainted weapons from me.:poly122: You can check more images and models in marmoset viewer here: https://www.artstation.com/artwork/handpainted-practice
Finished my Guns N Gear contest entries (Weapon skins) And 4 others, check out my workshop ; ) http://steamcommunity.com/id/sunofabeach888/myworkshopfiles/?appid=232090
Bit of a cross forum post but its been a while since i've posted in WAYWO. Some sculpting work on my Comicon Challenge 2015 entry. Now working on the weapons.
Thought you'd like the first three weapons of Immortal Redneck. I have three great sketchfabs in that post, but I can't embed them correctly now. A bug in the new design?
I'm gonna call this one done. With some delay from my initial deadline the texturing tutorial will be done this week. It will also include the complete making of for the weapon. Turntable: https://youtu.be/Gti6iRPuXJI