The last 2-3 months we learned how to create rigs in max and this is my final assignment for that course. [ame]https://www.youtube.com/watch?v=vAaUltX_lDQ[/ame]
God I hate rigging lol. Still made a enough progress for a small update. Super size version in my thread- http://www.polycount.com/forum/showthread.php?t=145608
Great stuff as usual guys, keep it up! I'm working on The Pacemaker from the new Mad Max movie, it's still far from finished. Proof of concept for rigging the treads [vv]135124753[/vv]
great work as always everyeone here is something I've wrapping up-- my textures are finished, but I'll be taking time to rig and pose him for my final. [sketchfab]9dd4ec6a120240978e27441a0175aa97[/sketchfab] Mocemedes by Jmiles on Sketchfab
@ garriola83 nice really matches the proportions style of the Super Metroid box art. been working on a few renders of the robot rig i was working on, considering going back and working on a high poly version of the model.
Hey thanks! I made these as part of a cinematic I'm working on with a team for a school project. The guy that made the rig for this character is working on a little video, showing off the blendshapes and blends between wrinklemaps during animation.
Here's a WIP of Baymax that Im working on. Im finalizing the materials in UE4 and getting ready to rig it. Once fully done Im gonna give it away for free for anyone that wants to have fun animating Baymax Cheers!
Finishing up a project I've been working on here and there. Currently relearning how to rig and I'll eventually combine the two. More feedback is always welcomed, my WIP thread is here http://www.polycount.com/forum/showthread.php?t=141116
So Age of Ultron is just around the corner (for Australia at least), and I decided to recreate my favorite superhero in 3D. Concept Art by Nikonov Aleksandr. All other aspects are done by me, Rigged up and ready to go. Enjoy!
This is my first post on Polycount WOO! I have been going to the hangouts for a long time and have always neglected to post. A huge thank you to everyone who helped me work on this piece. Rigging by Bugi Kaigwa and Robert Garcia