Hey everyone! We just submitted a Dota 2 set for Mirana in collaboration with the professional team Fnatic! Click the image to go check it out on the Steam Workshop! There are some extra images of the progress on our thread right here over at the Dota 2 forum if anyone is interested.
Wow, awesome jobs here so far ! gogog ... I'm finishing this little guy, done in a 3D workshop with Alex Troufanov , great artist from Ubisoft! And the concept is from Patrick Lambert ! On the next update I'll post the thread with the complete character ! Hope you guys like it !
Arminas that looks amazing! thats one helluva blockout! I've put up my very first item on to the dota store. Super weird fun experience! Haven't had to optimize this like in awhile! Would love your thoughts! and the workshop link http://steamcommunity.com/sharedfile.../?id=216738641
I've been lurking on polycount for the last year now, I mostly keep to the workshop sections, but it's a new year, lets try something different. I rig and animate things, and this is what I'm currently working on. Thank you :) Here's some of the animations in the set Cheers! Happy New Year!
Hey guys, just opened up my steam workshop and uploaded my first item. I hope to be able to continually contribute. What do you think? My first model is a sailor's cap inspired by the Stay Puft Marshmallow Man. Gotta make an ascot to go with this bad boy.
Great work guys! :D More info about this project! Here is a WIP of "Knight - Fan Art" done during the workshop with Gilberto Magno. Based on the awesome concept art of Riiick. Now I'm working on lowpoly/realtime version, creating its UVs, textures and shaders! Hope finish it soon. :D
some sculpts from life (which did not entirely suck) i did at the THU workshop in portugal, the left one is Yangtian Li who posed for the portrait paint session of Jana Schirmer, the other is supposed to be her husband Mathias Verhasselt, which i sculpted why he was doing his talk.
Just posted an remake of one of my first dota 2 workshop items I made two years ago. This is how it become... and this is the old old version when wraith king was skeleton king... you can check it out here and hopefully give it a vote. http://steamcommunity.com/sharedfiles/filedetails/?id=286425506
A DMM Rebel Ice Axe (like the one in the Tomb Raider 2013 reboot) I made last summer. Yesterday I spent a while tweaking the textures a bit and made a new gloss map to make it look a bit better in Toolbag 2, since the original textures were made for Left 4 Dead 2. L4D2 Mod on Steam Workshop
Looks like allot of you started the new year with posting cool stuff. Love the updates you made scotthomer! Here's something i've been working on for a while to practise texturing and normal baking. Landed at around 6k5 triangles. The plan is to make a few more assets and put them all together in a workshop scene. Feedback…