model Here's something I created recently for my 3D Game Art Class! Blocked out in Modo, sculpted in ZBrush, retopologized and baked in Modo. Hand painted in 3D-Coat and Photoshop. https://www.artstation.com/artwork/Q8Pel Concept by Egor Belavsky (https://www.artstation.com/artwork/re2zJ )
Fan art 3D. Project done to study low-poly modeling with Blender 2.8+ and hand-painted textures for games with 3D-coat. :) * More images and realtime here: https://www.artstation.com/artwork/A9JEbW * Based on the awesome Concept art of Jocelyn Joret. https://www.artstation.com/artwork/xvryY
Hey all! Thought I'd share some of my hand painted character stuff. Textured with 3d Coat and Photoshop (I think the last one is all photoshop, and the second is a combo of both programs around the time I got 3d Coat. It's basically a must have for hand painted stuff).