Either model in a way that the subdiv doesn't have edges dramatically sliding around and stretching the UVs when smoothed or Subdivide once before UVing/texturing
2 months of modelling from scratch, texture painting, and then loading it all into unrealhardly perfect as i'm still learning, but i'm really proud of this one
We are looking for a 2D/3D Artist to help us with some stylized textures for our terrain, for the city builder-colony sim we are working on in Unity (URP) - inspired by Viking theme. We are currently trying to make our world feel more stylized and warmer. We have a procedurally generated terrain setup in Unity, with some…
Blender basics, show how to import 3D model with texture into Blender. I hope this helps. #blender #b3d #cgian Watch here , https://cgian.com/2024/03/blender-how-to-import-model-with-texture
Wider padding will take a little longer to render, and generally isn't necessary except in some extreme situations. Wide padding shouldn't cause any problems though, so you can set it as high as you like. It's worth noting that depending on your texturing workflow, the padding in your baked maps will likely be replaced in…
Hi!I'm trying to get some pieces for my portofolio where I'll show my texturing skills and I started with this blowtorch.This is still a work in progress,if anyone has any suggestion on how can I improve it I'm happy to hear from you.