> im scared that i might mess up the canvas that's part of the process :) and oils are very forgiving. if you really screw up, just wipe it away and start over. I wasted much less canvasses with oils than with acrylics. I think oils are the most fun way to start, if you never painted before. It gets even more fun if you…
[ QUOTE ] ...why not make it right anyways? [/ QUOTE ]For the same reason I haven't modeled the crowns of her molars, because it's unnecessary work. I have a great deal to do that is necessary. There's even a fair possibility that much of the geometry of the hidden area of the skull will be removed. The hair is a soft-body…
Hey There, as funny as it is I didn't reply earlier as we were just finishing a large low poly hair contract for a toony DJ game. Seriously, I can't make this stuff up. Anyways we have those done, all 25 wigs, and I'd love to chat iwth yuo about what you need done. Do you have them all concepted already or do you need that…
Did you guys see the videos on the news of the idiots running people down to get into these stores? I mean really, what are these deals worth? Your life? I mean really, they probably only have 3 in stock and it's probably a cheap piece of crap. I love it how they race for something, but no brand was listed in the ad. There…
i hope you plan on adding some hair on the actual head texture to make the hair look like it blends into the modeled hair. right now it looks like she is wearing a wig and she is really bald. look around the ear and you will see what i am talking about. I have to agree with hawken about the "shell" thing. like the idea…
Johny: Looking sweet, nice maps... The normals for the hair seem much too strong, makes it look like he has some sort of plastic wig or something.... Looking really cool fire, tones of the ears dont seem to be consistant with the face. Lighting seems much more harsh there and its way over saturated with little transition…
Allaze, Lloyd is really old now and doens't look like Doc or Doom anymore ^^. But it's a nice idea. Daniel : thanks man. I reworked the hair, the face and the clothes. Most important, I scaled the head up to balance the proportions. I still need to fix the smoothing around the mouth. I failed to give her a manga look...…
Yup, that's me! Although I haven't done any personal dolling/pixel type stuff in awhile besides a base here and there. Glad to see you on here :D I really liked seeing your works on PJ. For the water hair, they told that they wanted a water type wig, but left the creativity part up to me. The users really like that item…
I've had similar problems when trying to generate a HM from nDo2. The only work around i could seem to find, is go through the layers 1 by 1 and hide different layers then generate. I found its usually one or two layers that don't want to play nice and ruin the results. Especially normal's generated from a photo. Doesn't…
Hello Cross, Great job at finishing your model. "Finished not Perfect" - Jake Parker That said, she seems to be suffering from dead eyes, I'd try giving her a different focal point and push those brows/expression a bit more. Her chest looks a little mushy and unatural and the anatomy in this area and the rib cage could be…