Hi i have had a hard time going from maya to max and i just have some questions regarding tools. 1. snap: i used snaping for everything in maya, to align vert etc to heights of other verts and snapping to other verts just to move objects and well u name it, everything, but since i came into max nothing seems to work,…
This was my first time completing a model from start to finish using Zbrush.I began with Zspheres,sculpted everything,then took advantage of the ZRemesher Tool and set the guides of topology(Not visible). My question is,are there any reliable workflows for Game Development that would be of use? My workflow at the moment is…
Note: If you are using Nightshade UV Editor at work it would be interesting to hear what studio you are working for! :) :: ABOUT :: Nightshade UV Editor extends the Maya's UV Texture Editor with tools, scripts and a UI that greatly speed up the time it takes doing UV work. :: VIDEO ::…