After importing one mesh into the scene, all subtools with this noise or artefact. Noise is turned off in the surface menu. After removing this mesh from the scene, the noise disappears. How can this problem be solved?
Hiya! Been working on a 3D Scene for a game these days. It's interesting to try translating a 2D watercolor/illustrative Style to 3D! Really fun. Here is a test scene for it! model
I like the overall atmosphere. The level of detail seems a bit inconsistent and especially the damage textures, like on the workbench and the ladder in both version and partly the boxes/drawers (could be geometry noise or displacement as well) seem to big. It doesn't look like a conscious/artistic choice because many other…
Hello! I've been working on this small Unity scene on-and-off for awhile and now I feel like I am getting stuck with it. There is something off about it but I can't quite figure out what, so I'd love to have any feedback or critique how to push the scene further. Thanks!