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Re: Big cube map pack
Reply by
jordan.kocon
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Mar 2012
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3D Art Showcase & Critiques
This may be off topic, but how do you use these in Unreal? The cube map's seem to be layed out differently.
Re: Rotating models in UDK (lighting issue)
Reply by
Xendance
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Feb 2012
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Unreal Engine
I'd try clearing the Unreal Swarm cache after you have put everything into place. It might be corrupted.
4 results
Re: WIP- Dungeon/Ransacked castle environment
Reply by
Will Faucher
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Aug 2010
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3D Art Showcase & Critiques
Hey, yes I will be making a walkthrough very shortly. Just need to get the camera setup in unreal's matinee.
2 results
Re: A rock
Reply by
ivan0v
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Aug 2009
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3D Art Showcase & Critiques
i made some rocks recentrly, ill try to put here my workflow from zbrush to unreal
2 results
Re: Download my Bathhouse BRAWL Scene
Reply by
yodude87
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Aug 2011
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3D Art Showcase & Critiques
lol last invited to the party arriving here... thank you SO much. way to study unreal :D
2 results
Re: [WIP] Elephant Gun
Reply by
rockstar6
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Aug 2012
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3D Art Showcase & Critiques
Damn, that gun is looking sweet! reminds me a bit of the Unreal Tournament 3 weapons. Goodjob man. Cheers
Re: Browning Hi-Power
Reply by
Mellon3D
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Aug 2014
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3D Art Showcase & Critiques
Thanks for feedback! Re-work a little bit wooden handle And also transfer model and textures to Unreal 4
Re: freelancing with blender?
Reply by
passerby
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Apr 2013
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General Discussion
ASE is a long dead format that was only used by epic, and unreal engine stuff so how does that matter?
Re: Does Maya have multiple UV channels?
Reply by
Ark
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Nov 2009
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Technical Talk
Unreal's Actor X has a maya .ase exporter: http://udn.epicgames.com/Two/ActorX.html#Maya Exporter Plugins
Re: questions for making a video game
Reply by
Ace-Angel
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Jul 2012
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The answer all of those are 42 Unreal Vertex Poly Units, but you can only measure them with the LHC.
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