[IMG][/img] [IMG][/img] these are some things that i was working on for my demo reel, the next one i will post will be a very metal looking creature that I have been working on.
Hey polycounters , here are some Materials with their variations i made on substance designer for the Lumberyard demo scene of GDC 2018. I was working as environment artist doing props/foliage and materials.
Hi everybody. This is a scene Iam working on for my demo reel. Its based off the concept by Viktor Jonsson. Please let me know what you think and any tips you have. Cheers.
A little eyecandy tech toy for the Sunday viewers A WebGL tech demo of a pool of water by Evan Wallace. Surf around his site, he's got a handful of fun little experiments and projects in there.