Zip I think it could use a bit more of a focal point. As it is now everything is kind of getting lost. Maybe a bit more color to guide the eye would help? Just a suggestion. I know this is probably the total opposite of what you're going for but maybe you could integrate it more subtly. Just an idea.…
Yes this part is the most troublesome, I've already spent a few hours adding and subtracting volumes trying to get it to look realistic. Thanks for pointing out the deltoids, I haven't thought about that. I keep thinking that it's part of the hip when it is in fact closer to the lion's shoulder anatomy. I'll try…
It's a little tough to get an overall sense of the project, have you already blocked out the whole level to figure out which props are needed or are you building props in advance? Do you have concepts or moodboards? I think a stronger visual pitch here would help direct more feedback your way The character's armor is a…
Also, it MAY be size. Been awhile since I messed with that. I messed with Kotl so long for the chinese update and got so burnt out I just bought ModoSE. Had these issues with Max for years in games that require Y-up. Made a full set of horse armor that was pretty cool but could never get alignment right. Anyway I did get…
This thread isn't about going back in time or regretting things. It's about gathering ideas so that future students can be advised with more varied examples of what their final projects could be. With that in mind, I wanted to make an animation of a full-sized gundam being built, using the pieces of a gunpla kit as…
hi Jushra. Thanks for the comments. Email me over a picture of what your stuff looks like and I can give you some pointers. I use a lot of photosourcing when I want realistic stuff. Got a membership at 3d.sk recently so I could download references that fit the type of character I want to do. And since I have 2 monitors I…
at Alex Rodriguez, every awesome! that was some major improvement on your part also :D I love to see other artists progress. 3-5 hours are usually my work output per day also. I pumped this last one out a little faster though. I'm trying to improve my time. finished it in 5 days, 40 hours. I decided to focus on characters…
Thanks but,"Are there any books that can help me to learn the fundamentals? (or things similar to that?)" (I already watched "Your first day with Photoshop CC" - http://www.digitaltutors.com/tutorial/1238-Your-First-Day-with-Photoshop-CC) Do you recommend me to learn concept art by watching all of thesevideo serieses (the…
Haven't had much time to work on this lately, but I've made some revisions, most importantly I deflated his shoulders to be less huge. I seem to exaggerate shoulders, probably from looking at too many characters with colossal shoulder armor all the time. They may actually still be wider than normal, but for the project we…
Hi there Thanks to the marmoset team to let me play with the beta :) It's definitely a big update and the new system of lighting is awesome ! By the way, the skin shader is delicious. My first try is done with an old model created for the mass effect challenge. So i reused the textures and the result can probably be…