A question is bugging me recently and I can not find any threads regarding this question. I see a lot of people here on Polycount, who create their own character models/environments from an existing concept art and some of them put it on their website as a portfolio piece. I know that a 3D artist is going to work from the…
Character Artist Internship JOB DESCRIPTION Character Artist Intern will be responsible for optimizing next gen character assets for an upcoming AAA console title. Applicants should be familiar with creating high quality Zbrush models for game assets. Interns should also have experience with retopology tools and techniques…
Hey guys. So I'm finishing up my master's degree in interactive entertainment (game design basically). I'm a 3D artist right now but I'm severely torn on what I want to specialize in during my last semester and what kind of jobs I want to apply for. I'm supposed to be working on my portfolio this last semester but I…
Hello all. It's been a long time since I last pimped anything, because I've been so busy at work. But anyway, we just shipped Forza Motorsport, and I thought I'd post some stuff that went into the game. My company (Valkyrie Entertainment) did a bunch of 3rd party work for Microsoft, doing a bunch of the race tracks, as…
IF anyone is willing to donate a character model, whether it be a monster or whatever so i can rig/animate it send me a PM. If the rig/model is modeled well and deforms properly i will be using the animations in a demo reel, and will credit you for designing/modeling the character. Thanks :-)
Not much to show just wanted to start a thread incase there is some sort of deadline to enter. Probably going to run with this rig after I add the ctrls needed and change up the texture.. my idea along with the updated rig will be shown soon.
Hey guys. Im simply trying to drape some cloth over my armor and as you can see. the cloth is harshly sticking to my armors edges and when i pull it away it just re-clings to the edge. I've tried setting the skin offset of the avatar to a higher amount but that doesn't seem to fix it. and I've also tried rescaling the…
With 3dsmax character studio and I'm pretty sure with motion builder you can save and load animations between rigs. You can do this with a lot of rig/animation systems out there.
Nice! Love the poses so far! How difficult was it to add stretch options to this rig? I might want to play around with this rig after the competition and it'd be awesome to have that option.
Yea I've dug into Unity's mechanim a bit more. Seems I will need to rig my own skeleton based off my body dimensions and model around that initial rig.