Hi all! I'm developing a game on unity with a team (at least trying ^^ ) and i modelled and rigged a tank and his traks in Maya. I rigged all the trak parts with bones and using an IK Spline Handle attached to a motion path to costrain it.It works, i can make the track moves animating the U value of the motion path. The…
Im trying out Shader FX mostl, to just see the painting of diffuse and spec with normal maps from Photoshop. The default dx or phong render many times "forgets" to update the textures. That and the DX shader of standard material 90% of the time renders the object as unspecular phong, no matter my settings (this is Max 9).…
Hello PC! This is my first post here.. Been lurking for quite a while and finally decided to get my feet wet. This scene is a term project for my independent study. My goal is to model, texture, and render the scene as game ready. Ironically, the courses I take are for a Game Art and Design Major, but they do NOT teach…
Sveiki, skelbimas anglu kalba, nes skelbimas buvo parasytas ir uzsienio saitukuose.... Hello, We are group of progressive students who are creating a pc game. Of course because we are students, we suggest partnership with us instead of cash. We are looking for modelers(animators) and offering up to 33.33% of the total game…
This has been on my site for a bit now but I don't think I ever shared it here with you fine folks. The scene below was created in 3DS Max, textured with Photoshop and rendered in Unity Pro 3.4. Target platform was for web and iOS devices. Total scene was kept below 50k triangles including sideline props, lighting fx and…
We are a boutique animation studio out of Los Angeles and we are looking for a lighter who wants to join our team and work part time remotely. The job requires shading, lighting, rendering and compositing of photo-realistic architectural scenes and cartoon style scenes as well. Candidates must have good understanding of…
Hi guys!Since I'm out of work right now I'm trying to focus on my portofolio.As I got a suggestion here for this one I've tried to create a little scene so it will be more grounded.I'm pretty happy with the result and if anyone has any critique I'm glad to hear it.…