Hello, Is it possible to extrude edges and rotate them around their basises in Blender? That's what I want to achieve (example from Cinema 4D) https://vimeo.com/625355884
Offline renderer do work different. You wont need all those maps. If you use an AO for example you just get much to dark areas. Your render will look less real. If you are aiming for a stylised look i would mix in AO with a layered texture node. Take a look at Arvids tutorials. https://youtu.be/aN4sqlfbTBA