Nice and easy - this'll have to go in less than 24 hours or i won't be about to tell you who's won : "We can do this the hard way or the easy way" ... "The easy wayyy!"
first of all hello to everyone, I just joined the forums after seeing this tread. I'm also new to 3D modelling (I literally knew nothing 1-2 months ago) and I think I just got a bit of everything by watching tutorials and stuff like that. Don't scare off the poor guy by saying he's in over he's head, it's not THAT hard at…
@Noth: Marmoset Toolbag does not have an official Linux version, but it can run on Linux using compatibility layers like Wine or Proton (via Steam). * Official Support: Marmoset Toolbag is officially availabe only for Windows and macOS. The developer has stated there are no current plans for a native Linux release. *…
Welcome back, man! A lot has happened and changed around Polycount since you've been away and I'm sure the same goes about you as well. Looking forward to hearing some of your stories and experiences while you've been gone and thanks for the art dump.
hello, i'm serious, there are mosquitos now adays, why for example they bite more when you are attacking a boss in a game console, is this because the body makes adrenaline which gravitates insects in someway we don't know about?
Looking closer (Google Lens on your image to find a higher-rez shot) it looks to me like the white weave is bending around the holes. So I would model this with geometry, maybe three or four strands for each run, and texture each strand with a smaller weave pattern (which looks a bit like it might be a cable-knit kind of…
Hey folks! I used to be a polycount lurker many years ago before PMP became polycount. I also used to hang out in the #model_design channel and chat it up with many of you my handle used to be Cluck I think. I've been an artist/animator and the past 4 years ive been a technical artist/animator at Volition Inc. I'm always…
I would use vertex painting for this. Avoids the need for a second UV, and another texture for the mask. Plus it can be unique per building, without adding a new mask texture for each building. I haven’t used Unity in a while, but it comes with a shader editor I think. There have to be a lot of tutorials out there for how…
John: I think you're running into what I'd refer to as "Ale and Whores Syndrome". I love the worlds of Dungeons and Dragons, and other pen and paper RPG's. I used to want to play with my friends, run campaigns even, or join someone else's. The problem was "Ale and Whores Syndrome". All the players wanted was to beat some…
Hello, I’m a 3D character artist specializing in realistic characters for cinematics and film. I’m looking to collaborate on a film or game cinematic where I can contribute production ready characters while continuing to develop my skills alongside a team. I have a strong foundation in the full character creation pipeline…