Sorry I should of elaborated a bit more, I meant more on day of release, embargos are important to fit with their marketing and stuff I know, but if there's a review written and ready to go and you can't read it until the games already in the post or downloading or whatever, then I get worried. That's not to fit in with…
Thanks guys, I'll keep that in mind @RedRogueXIII: Will soften the edges a bit more, and fix mentioned parts. @Oniram Only reason I said, wont go for 100% is I got the reference images from here…
Ruz. I´d be worried if i were you :) coldhands. Dell Inspiron 9400 / 1705. It has served me well though and was a really good machine and dell was a good company. I was planning on replacing it in a few months though... Guess that came a bit earlier than i thought. I also wanted to hand it over to a relative. Most of the…
I play WoW, and noticed a fuck load of people with this mount earlier.. It is... too extreme. I mean, look at this (sorry if posted) http://www.1up.com/do/newsStory?cId=3178849 It is insane. Personally i will not be buying it, it is a bit too much for me, and i prefer to play well for rewards instead of paying for them. :)…
Minmoose: Thanks moose. I have been scouring for some tutorials and came upon some sweet videos the other night. I will have to watch them thoroughly over and over. It does seem like an artform on it's own. One question I have already, if we take the lighthouse model as an example, I know the main body of the lighthouse…
sorry dunno then... oh well :( ( your first normal map is the same as mine so it must be differences in Max and Maya (tangents and binomals) or the shader used)
Sorry if this gets asked a lot but couldn't turn up anything in search. It sounds like since the last time I did much 3d on any serious level, procedural texturing has become a pretty big part of the standard tool kit next to Photoshop, a camera and your 3d studio of choice. While there have been times I wouldn't worry too…
Ooops I didn't see your initial reply, sorry The reason why the shading is improved by Turbosmooth is primarily because of the way gauroud shading works, particularly because it looks worse in two instances: 1) There's not much geometry. More geometry will produce better gouraud shading so turbosmooth will usually result…
Terribly sorry for this hangout fail with a duplicate of my account stuck in the hangout stealing space. I tried absolutley everything but I can't manage to get it out of there. Super sorry about this! Hopefully google will reset it's connections tonight so it gets destroyed... Sorry again! :/