A bit of the landscape (Made in WorldMachine) and the blockout of the larger shapes in UE4. Small GIF of the landscape Some shots from the blockout (I think the flag is the best piece of the blockout :P )
Nice find Helder! Here's my favorite movie, a bit about photos, more about landscaping (landscape architecture is my job somehow...). [ame] http://www.youtube.com/watch?v=SZnZOe_tKCs[/ame]
Hello! Here's an environment I've been working on lately. Had a lot of fun making a landscape material for this scene! Trying to emulate Eoin O'Broin's infamous landscape mat. Getting closer!!! I'd love some feedback on this if anyone's got any!
Thanks! I used UE4's landscape sculpting tools to sculpt the terrain and texture it. For the blending, I just used "height blend" as the blending mode in the landscape material for the grass, and used a heightmap of the grass for the blending.
There was quite a few different landscapes that i toyed with. Especially due to the texture layout of the mp9 not wanting what i did to be possible with 100% accuracy. This was the latest landscape that was made, but it ended up not looking that nice on the weapon.
looks awesome, currently starting to get to look at udk landscapes myself with the Escape challenge, you did a great job. Did you use any outside apps for creating the landscape heighmap? worldmachine/terragen?
The Landscape 'Clay Brush' and 'Foliage scale axis locking' are nice additions :) It was so annoying how rough the landscapes looked after painting, meaning that the Smooth brush was a necessity rather than a choice.
Hello everyone on this forum! It's the first time I publish my WIP here, though I visit this forum regularly and it's a pleasure to I think it can motivate me progress faster, and ask for your help, because any advise on this stage you can provide me with will be appreciated. I decided to make an environment scene for my…
If the landscape is getting too dark then you should take another look at your material. 65 is way too bright so it'll be difficult to arrange the rest of your map for that amount of light just because of the landscape.
Really awesome. I am aiming to create some similar world machine landscapes for a school final project soon. Do you have any tips? Did you colourise your landscape in world machine or outside it?