I'm planning to start selling Low Poly hardsurface models to make some money while working my full time job. I am fairly confident in anything that isn't overly complicated but I would really appreciate any crtiques, advice or just thoughts you have on the stuff I have done so far that I'm planning to stick in a portfolio.…
Even though the challenge is already done I wanted to tackle one of the hardsurface props. I'm learning on how to work with zbrush more to be included into work flow I currently have.