I have "up" set up to be Z axis in maya. However, the "walk tool" completely ignores thit fact and still operates as if Y was the "up" direction. Which completely messes up the controls. I was wondering if there's a way to change the "up" direction for walk tool? I couldn't find an option to do so and no results in google.
Our client is looking for a talented artist to assist them in the production of a 3D model a Cassie from Dragon Tales. Details of the projects can be found below: Cassie Dragon Tales Model If you are interested in working on this project, please get in contact with me or visit our Become a Hero page to learn more about…
One logical mistake I have found: Don´t know what´s that close behind the tank turret (maybe gas reservoir like in T-72, or something), but it doesn´t seem to be it´s part. Looks like it was fixed to the body of the tank. But the turret couldn´t rotate that way, so the tank would be very vurnelable.
Well not a tutorial expert here so bear this with a grain a salt . I have my own tutorials on yt and if you put me to watch them with a gun to my head I would die of cringe . So what I am gonna say kind of applies to me as well . While it is useful sometimes to have the user feel and see your thought process it makes the…
Sick tank!!! I think you rely a bit too much on edge wear generation in the texturing stage. The rest of the texturing makes the tank look somewhat new, but then the edges are really marked up. Have you checked out references for military grade armour for your texturing? I'd like to see slight variation in colours, dirt,…
Hey folks! I'm currently working on this Tiger Tank. It's getting to the stage where I'm fairly happy with the overall silhouette, however I'd like to fine-tune some of the details. Here's the high poly so far: I personally feel that the rear half of the tank is lacking, though admittedly it's the area I've spent the least…
haha i only know the english word for it because my brother met some american chicks on holliday once. he was talking to a dutch friend of his (in dutch) that a girl walking by was a PLORK (the dutch word for it, standing for Prachtig Lichaam ontzettende rotkop, (=beautifull body extremely terrible face)) and the amercan…
CONCEPT ARTIST OPPORTUNITY Folk Tale is an established comedy-adventure-strategy game for PC and Mac. Development started in May 2011 and is well progressed, with an experienced team preparing for demo closed-beta in a few months time. We have a committed team of 7 collaborators based around the world ( some full-time,…
if you want to make a cool looking tank (even a fantasy tank, bleh) you should study how people paint scale models. heres one sample: the dirt here is called a "wash" where they mix water with paint, and let it collect on the tank like real dirt would. did a minor paintover: basically just brightened the centers of a few…
Put some funk on that walk. Its walk cycle looks really stiff. His hands and feet seem like the only things moving. Take a walk around the room and take notice of how your pelvis moves in coordination with your spine and shoulders.