Hi, want to share this car 3D animation that I'm working on, personal project. Software: Cinema4D&AE. Enjoy :) https://www.youtube.com/watch?v=mp9dctTsgg0 Cheers,
Hello all. It's been a while. So I'm working on something new and I'd love to get some feedback. It's supposed to be a old Russian tram/cable car. I wanted to create a hyper realistic look like something out of Battlefield 3/4 or Crysis. I'm thinking I should have started with a 4096x4096 though now...? The texture is…
Ah, you have hidden your reply well :sunglasses: Fog cards I find they can help to elevate vistas, but to my knowledge shouldn't be layered too much due to the increased cost of the pixel on screen (Overdraw). Sample Projects I would follow the path Eric suggested. I haven't tried this one, but going by its description it…
Hello all, I wanted to share a Houdini OTL asset I've made and am testing out for the beta release. It also needs Substance Designer. The FREE VERSION OF HOUDINI (Apprentice) works FINE with this and the hair system isn't too hard to learn in 20 minutes. "https://www.psynema.com/houdini-procedural-hair-cards-game-meshes/"…
Just a quick question, what would people say is the highest polycount for a car in a racing game, say for Dirt 4, Grantorismo 6, Forza 5 etc.? the kind of limitations people would be working with if they where producing a game now. could I have an estimate and also reason or evidence to this figure to show its not just…
Hi, So I think its time time for me to upgrade my graphics card. I currently have a pc with 4 gb of ram with a Intel® G41 Express Chipset graphics card. It only supports OpenGL 2.1 which is like 10 yrs out of date. I can't open Motionbuilder because of the OpenGL issue and Cinema4D won't open. No error messages, nothing…
Alrighty then, after years of just making lowpoly models with basic very basic textures (I work for a mobile game company) and being too lazy to keep learning in my freetime (yes I know..), I thought it was time to finally take a proper crack at something that can go along for modern pc/console games. I thought it'd be…
Hey im currently doing a report and i have to find out poly-counts used for a Racing Flag and a Car Wheel on the PS3 and Xbox 360. after days and days searching the net i have come up poly-counts for both item on PC but i cannot find any information for the Consoles. Poly-counts for a whole car is easy to find but i just…
Hey guys, here's a new project I'm doing for class. I'm following the final drawing in the second image and using some parts of the first. The concept is by Mike Yamada. I'm also thinking about adding a cow catcher/pilot so that when the rhino rams into cars, they push them aside during a race.