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Re: WIP piglike thing
Reply by
moose
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Feb 2008
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3D Art Showcase & Critiques
pshhh zbrush! 256 skin that thing! its cute
2 results
Re: the *ART JAM* - please join in :)
Reply by
Poribo
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Feb 2013
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3D Art Showcase & Critiques
CATBUS ALL IN YO FACE. 256 Texture size 518 Triangles Glad I could actually make something for this week's jam.
2 results
Re: Hand Painted Texture Practice
Reply by
Pennywise
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Sep 2013
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3D Art Showcase & Critiques
Yeah I like to paint zoomed in and then on my other monitor I have then navigator window scales to a size a bigger then a 256 or so.
Re: Maya backwards compatible question
Reply by
funshark
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Apr 2009
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Technical Talk
If by non square, you mean 256*512, 64*512, ... it's ok If you mean random height & width like 473*856, it is not
2 results
Re: PSP Stalingrad
Reply by
Khalmuck
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Nov 2006
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Technical Talk
Thanks...For large buildings and such...do you think it ould be alright to use 256's or 512's?...Thanks for the poly count too.
SF gun
Topic by
StK Uriziel
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Jul 2012
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3D Art Showcase & Critiques
Hi, I finish this gun model any cc welcome. Model 3360 tri, 3x2k diffuse, normal, specular and 256 glow. Concept from here: http://cghub.com/images/view/75686/
Re: Thread of Awesomeness, Hilariousness, Off-topic, Youtube
Reply by
Gmanx
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Jan 2014
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General Discussion
www.youtube.com/watch?v=Gh-BEKM-jRc#t=226
2 results
Re: 128
Reply by
man_o_mule
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Dec 2004
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3D Art Showcase & Critiques
another FF monster. Flan 256 polys, 128 texture
3 results
Re: ***Zerafians Painting Corner...3rd times a charm***
Reply by
zerafian
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Jun 2013
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3D Art Showcase & Critiques
started some armor set items...heres the helm from the set and the full armor mesh. Around 1400 polys for the set and the helm is a 256.
2 results
Re: Industrial Environment Project
Reply by
Danielj_B
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Nov 2013
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3D Art Showcase & Critiques
yeah that's true, i don't know why i didn't think to condense it ^^, and yeah i'll try get it to 256, or at least 512, cheers :)
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