Looking pretty decent so far. I feel like there is too much focus on the Flynn's sign though. Its the brightest source of light and it makes the composition so left-side heavy. I cant tell if you have the city lights in the background or not..looks like you might but they are pretty short...I think it would look cool if…
Hey I'm liking this a lot so far, the only thing that stands out ot me right now is you have a pretty nasty seam on your floor walkway on the left and right side in your last lit picture. It looks like it might have something to do with the normals... not sure though. My other crit would e the specular on the materials...…
Yea I can see the confusion there. The person in the video is an experienced shader author, so for him, he calls it "A little bit of wrapping you have to do to take the shaders to Unity". Which is true. That is what you would have to do. If you are a technical artist who has written Unity shaders before, it is not that big…
Nice work so far, especially the cloth looks very clean. The area around the front delts looks a bit strange and the transition to the biceps a bit sharp for the overall style and body type, but nothing that needs fixing urgently if you already moved on. The reference is hard to see at that resolution, but maybe that's the…
Part 2 Level construction kit Here are some of the assets used in the scene. I chose to make use of displacement for this scene on my tiling materials so the geometry is very simple but pre-tessellated a bit so its easier to get good results in UE4 I re-used some simpler props from my previous Hunters Dream scene as well…
So I posted this on Mapcore and we are already a few people. Crossposting this for more attention and more fellowers. Crashing at a bar/pub next saturday (december 12th) in frankfurt (main), germany at bout 19oo o'clock. there's some crytek and h_da folk around. post if you're in and if you've got an idea where you'd like…
i mailed the guys from unity that i would like to evaluate the pro version to see if the shadows yield the quality/framerate that i desire for my game. so my mini review of the pro version: -the dynamic shadows: i was specifically interested in the directional / sun light shadows and wanted to see what happens to my…
LOL i FOrgot!! the bendy! straw! and also i knew someone would pick on that ahah! i'll bend tomorrow! :) edit: i has joke! the straw is stiff like ME! :( i lie, im impotent. :(
So, yeah. Who got one? I bought an XL and I've been absolutely hammering it. 135-ish hours of monster hunter 3 and a bunch on other games later and it's one of my better console purchases. Picked up animal crossing this morning aswell. So yeah, anyone got one and would like to friend-code up? This is mine. 3196-3532-1190
I'm throwing together a temporary workstation for around $800, but I'm stumped as to which processor to get: Athlon 64 3000+ or a Intel 805 (2.66Ghz) Dual Core LGA775. Obviously it's a setup for game art. Just got tired of making do with a PIII. I'll be using Maya 4.5 and Photoshop 7 mostly. Alos, are there any sites that…