I've been working on this piece to level up my 3D skills (especially in regards to hair cards). It's been a huge learning experience, and there's still plenty I'd like to do, but I wanted to share what I had. Hope you enjoy! I've got more images at higher resolution here: https://www.artstation.com/artwork/Embyq
Hi, Here's a close up of a project I'm working on. Rendered in real time in the CryEngine. Based on a nice drawing from Roman Bondarenko. https://www.artstation.com/artist/romacrew C&C are more than welcome. This is work in progress. More and final images in this thread:…
Another go at this at this Alien Production Facility. *Edit: I had a .5 pixel blur on my higher res image for other forums and when I pushed it to this lower resolution it was still on. That's why it was so soft. Link to PC thread: http://polycount.com/discussion/181010/alien-lab-facility#latest ArtStation:…
so I use this chance to take tons of pictures for photogrammetry, I posted some of my older stuff on this Polycount thread, since I got a lot of images and data recently , and so many raw pictures still unprocessed I decided to make my own thread here : http://polycount.com/discussion/184981/my-photogrammetry-thread
Hi everyone! Project done to study low-poly modeling and hand-painted textures for games. + Based on the awesome concept art by Studio Mouette & Bee And Bird Animation Studios. https://www.artstation.com/artwork/XgnDn + Hi-res image and breakdowns here: http://rodrigopixel.com.br/project/handpaint-scene-lowpoly/…
Hey guys, Here is my latest work "Ao Oni". Calling the high poly done. Original concept by Tong yan. more images and making of here- https://www.artstation.com/artwork/Yd2o6 https://us.v-cdn.net/5021068/uploads/editor/az/fekpbcclboxi.jpg [This post has been moderated to reduce download time, please read the OP sticky]
Hello! I had to finish this piece in 3 days. But i couldn't make it. So i'll just leave it like this for a while. There's so many things to do. Hairs not complete. Not satisfied with skin shading... well actually not satisfied with everything. https://www.artstation.com/artwork/qXVoP - for full, high res image. C&C would…
[THIS POST HAS BEEN MODERATED TO IMPROVE PAGE SPEED. PLEASE READ THE FIRST POST] Final project for 2017, practicing Substance Painter, rendered in Marmoset Toolbag 3 High res images here: https://www.artstation.com/artwork/33elJ Sketchfab: https://skfb.ly/6vAAD Happy New Year Everyone!!!…
Heya everyone, just finished up my latest project in time for Transistor's third anniversary! I love this game so much and really enjoyed making this prop and playing with refractive materials. Check out the artstation page for the viewer and some more images! https://www.artstation.com/artwork/Oknrv @Shriken: That looks…
Here's an industrial environment I just finished working on for my final project at Uni. Progress images can be seen on my thread here: http://polycount.com/discussion/187386/wip-industrial-neighbourhood-final-major-project#latest Final renders here: https://www.artstation.com/artwork/3gE5J Cinematic showcase…