if you are trying to earn a living you need to take some time to study business. Here is some basic intro: https://www.imd.org/reflections/business-strategy/ for 3d freelance related stuff the wiki here has a lot of resources gathered you should look at. If you have some skills that you think can earn some money a simple…
Joined the head and body together, try to get neck length correct, did a quick and dirty paint and material to try get a better feel. Had a bash at the face forms again, try to make it more refined. still trying to get things right... Here's where I am at. From now I'm going to go around cleaning and polishing the body,…
One suggestion I have for 3D artists, even professional ones is to really study what a roughness map and metallic map are trying to simulate. There are a lot of great youtube videos out there that explain what those maps are trying to simulate. Even understanding the science behind what those maps are trying to do will go…
Echo the above comment. Unfairly or not, we often judge an artist more strongly on their weakest pieces. Since we’re trying to assess the fitness of a candidate, and looking for weaknesses is often a more reliable barometer than the best they can do. We have gathered some really insightful info here, from experienced…
at 1339px/m a single pixel is roughly 0.75mm soo... if your threads are eg. 3mm thick then you only have 4 pixels to play with. that's not a lot of pixels - especially if you're trying to represent something in a normal map
Finals over. Continuing trying to figure out creating functions in substance designer. @electricsauce thank you for the second .sbs, but Its hard to understand because its only the functions, not attached to anything so I do not exactly know what each is doing. Going to continue to try and hammer this out. I am thinking…
Frankly if you're going to be drawing references for scenes that require complex perspective and you're going to be modeling them anyway then you should just start by modeling them. "Sketch" it by blocking it out in 3D. Trying to draw it just strikes me as a waste of time and energy I hope I am not going to sound like a…
this was discussed last night between myself and a few other colleagues. we actually wondered if the school would be able to block the exe or the port that they connect to thru the game. since yesterday was basically the straw that broke the camels back (we all had to leave because of the disruptions), i had wondered…
Updatez! Evening all! So I havent had a great deal of time for personal work recently, I did the talk at the Bournemouth BFX festival a week or so ago and work has been my priority. Every few hours I can steal here and there I have been doing alittle work on the Diner Diorama. The actual structure is based on an actual…
Finished a big rush Unity project at work today, so hopefully things will calm down a bit and let me work on some personal stuff. Speaking of which: I finished blocking the general shape in. Now I am going into each piece and adding detail. This is slightly difficult because the blueprints I am using are for the SRT-4…