Thankfully I'm in a place where I'm not currently looking for work...woot :) I've had a static run of the mill portfolio for all of my career and I wanted to have a bit more creative fun with it. I've been on the hiring side of the fence also, so I'm aware of the pit falls of high load times. Work in progress on that…
Yeah, this ^^ If they added MODO to the Creative Cloud subscription, that would increase MODO's install base many times over. Lots of game studios provide that to their artists already. If MODO was in there, you'd see more people trying it and starting to use it. That will lead to more game specific features being added…
Reworked composition. I've now got fiddlesticks pulling / dragging / guiding? the viewer towards a mausoleum. Spooky gnarly trees with crows (maybe their eyes will glow?) and glowy lanterns around the mausoleum (and on fiddle's hip?) can help add that strong colored lighting riot does. @Nilefar Good luck man! Getting…
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Sci fi hallways are always a blast, good for any skill level. You'll brush up on creating geometry in creative new ways without worrying about it being "right" since it's sci fi, and kick up your metalic texturing which is always fun. Most importantly it gets you thinking modularly which is a core skill to have, work…
hahahaha I didnt know that about the unobtainium. I love how Safari doesnt recognize it as a word that is spelled properly :) Silly scientists. Questioning the validity of creatures in Avatar is the same thing as someone going on a 5000 word rant about how someone's shotgun, handgun, rifle, or completely fictitious laser…
Those people don't know how to use it properly ;) It doesn't really matter what you use, it's down to how you use it. - bulgarov was stubbornly trucking along with xsi on a laptop ten years ago and still smashed out work that made everyone feel pathetic.. Whatever you choose though, You should make sure you're competent at…
@JoshFlighter- yeah, i just saw that. damn. Thanks for pointing that out. I'll try to get that fixed soon. @e-freak: I showed some "behind the scenes" at my talk at Quo Vadis yesterday in Berlin. WIth any luck, I'll be able to share some more of that type of stuff and break it down even further if my GDC Europe submission…
Actually surfing the net I found a very solid and good website http://www.artschoolreviews.ca/tag/3d-animation that discusses the Pros and Cons about some Art Schools, specifically in 3d Animation, but most of the Schools have programs that include Game Art. Based in the opinion of school graduates usually the descriptions…
Brain in a Jar. A bit of positive news about a project hot off the presses today 03/02/2012, Its some of the old Bizarre Creations crew, really happy for this bunch of highly talented creatives.:) http://www.gamesindustry.biz/articles/2012-02-03-eutechnyx-signs-brain-in-a-jar-for-latest-racing-game &…