Hello! We are Studio BX from Warsaw, Poland. We have just finished creating an animated intro for Anomaly 2 game. Hope you'll like it: [vv]65047171[/vv] Screens:
Hello guys. I am doing my model in ZBrush and the time has come for texture... I am not very good with textures, and seek a realistic skin (for all body), how can I get?Polypaint? textures?
Hello everyone, I was wondering if anyone has any tips on what to include in a resume and a artist statement(Need one for Portfolio review) for someone focusing on environmental Modeling? It would be great for the help! Thanks Zombie
Hello, I am Greg Amato and I am currently seeking out opportunities. Here is some of my work and full portfolio here. You may contact me at Amatobahn@gmail.com
Hello ! My first post here! Decided to enter the contest , hope to find will to finish this caracter, The Head is based on concept from Penko Gelev (https://www.artstation.com/artist/penkogelev ). Giant Minotaur , carryng mystic building on his back :
Hello Polycount! This is my first post, and I would like some constructive criticism on a WA2000 model I have made. It has 2890 tris and 2886 polys. Here is my reference: Thank you very much!
Hello Im a student who just started using Maya and its all new to me so if anyone wants to give me any tips on how to better understand and use Maya that would be great
Hello. I have problem baking intersecting objects in SD. Even with Match option intersecting meshes appear where they should not. Example Material ID map: How to get rid of red id appearing on green?
Hello. Is there a way to find all materials used within a single mesh ? I want to be sure I do not have extra materials from other parts mixed around and whatnot.
Hello, I am available for freelance work. My main focus is animation, but I am capable of other aspects of game art as well. You can view my reel and portfolio here: www.jasonart.net thanks, -Jason