Ok, so this might be a bit different as I'm not sure how many 2D animation threads are here on Polycount xD BUT, maybe someone will be interested and can give me some feedback :D So, my project is to design a character to fit BlazBlue universe and create few basic animations, sprite animations to work in Game Maker. The…
Hia! So I'm trying to use ZBrush for a project this week, and it seems that only my move tool works. None of the others function! I scrub over my subdivided mesh with the brushes and it doesn't modify my mesh at all, however move works just fine. Any ideas? Oh also - whilst we're all here :D ... I'm also having an issue in…
Heyo Everyone :D So I started drawing Ahri and my friend told me about this contest so I thought why not to join too ~? as the title said I gonna draw Ahri ! I not really good at splash art but I hope it won't bother anyone :'( I love her classic skin so that the skin I gonna draw <3 Here some progress on the…
NS-288 Radio Model - Substance Designer Procedural Material My dad gave me a radio as a gift. I couldn’t find detailed information about the radio. It was mentioned that it was made by Güneş Elektronik. I liked this real radio model, and I wanted to create a procedural material in Substance Designer. I added nodes for the…
Lots of handy tips here - https://polycount.com/discussion/comment/2773644/#Comment_2773644 plus this long running sub-d thread, as well - https://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes-post-attempt-before-asking/p182 Could also look into utilising modifiers and loop…
sup, (probably late but better than never i suppose) so from what i can see is the reference has a "push-in" towards the interior of the material change, going in the inwards direction. an it looks like you are doing a dissolving kind of change between the materials. That wood could use some slight beveling for me, the…