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Re: World Machine
Reply by
Elodin
·
Feb 2015
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Home
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Technical Talk
Yes, I was going to export a full mesh for a background mountain image (kind of like they did in ue4 cave demo).
Re: Substance Painter - Master Thread
Reply by
PLyczkowski
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May 2015
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Home
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Adobe Substance
New mat on gumroad - Medieval Metal. Get it here: https://gumroad.com/l/UOMLJ Demos: [SKETCHFAB]72b963358f6c4290a07ce35784ba3648[/SKETCHFAB]
9 results
Re: FOREST ENVIRONMENT
Reply by
hewitt96
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Sep 2011
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Home
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3D Art Showcase & Critiques
Hey guys. Here are final screen grabs from my demo reel (video link in my next post).
Re: Detroit - Become Human
Reply by
low odor
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Oct 2015
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Home
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General Discussion
neat..I remember the PS3 demo they did [ame] https://www.youtube.com/watch?v=j-pF56-ZYkY[/ame]
3 results
Re: [Tool] SpriteUV2 - A Texture / Sprite / UV Map packer that you will love
Reply by
musashidan
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Jan 2017
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Technical Talk
Looks like a nice, clean UI. Do you have any demo vids? Always helps promote such things. :)
Re: ART DUMP - Far Cry Primal
Reply by
cupsster
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Feb 2016
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3D Art Showcase & Critiques
That link provided me with some insights, it is basically exactly same technique (trees LOD) as used in Unreal Kite demo.
Re: [WIP] Line Of Sight
Reply by
Arac
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Jul 2014
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Unity
Hehe, off course. I used it as an inspiration for the demo :D I'm guessing they're using a similar technique as well.
2 results
Re: UDK Questions..
Reply by
Money
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Mar 2012
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Technical Talk
On clothing simulation in UDK you have more in this vid. NVIDIA GDC 2012: Tech Demo Walkthrough (Cam) - YouTube
2 results
Re: Overpower Art Thread
Reply by
cleankid
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Jan 2016
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3D Art Showcase & Critiques
Hi MARKDIDIT! Thank you very much! Let me know what you think of the demo too! :smile:
3 results
Re: Better way of making Heightmaps and Normal maps for Games?
Reply by
sltrOlsson
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Aug 2015
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Technical Talk
Knald is my go to software for heightmaps, AO and curvature. There's a demo version you can try out. https://www.knaldtech.com/
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