I am mainly looking for feedback at this point regarding the general idea of what I am about to illustrate now. Do you like, think it can be improved? I should note here that I am not a native english speaker and not so good at grammer in general (no matter which language) so excuse that for now. I will create a propper…
Relic_Orca your point is not correct , Grumpntug have done an excellent work , because he adjust nrm etc and devote hours , so his "pain" and hours that devoted is something that regognising only from us thouse who get involved in the developing of skins. we know how much time need to do such work, also that is a point…
As someone who doesn't have an online portfolio (i usually just send through a link to a folder with images from projects worked on that features work. because when it comes to personal work I have very little time, i could find time and over work myself however life balance is important.) but also someone who has been in…
Hello friends, I'm a huge fan of Michael's brushes -- the lifetime membership is the best deal in 3D -- and immensely excited about this contest. The environment description immediately called to mind two of my greatest personal inspirations Lebbeus Woods (weirdo architect who never really built anything) and Viktor…
Hey guys, So when this contest showed up on my in-game news feed I had to jump on it! Might as well just get straight to it then: ......this may take a bit. Inspiration: I decided to go with some retro 8-bit arcade games! Galaga was always one of my favorites when I was little (thanks, parents) so when I saw the theme for…
Any content that you post online can be stolen in some way and this goes for 2D, 3D, written, recorded, etc., content of any kind. There is more work involved in ripping 3D content, but anything that can be loaded onto your GPU ram can be accessed.
This pre-order bonus content / premium content thing is getting out of hand. Remember when games just 'were' and you bought them when they were released, and everyone got the same thing? As for 'premium' content, I think Tycho and Gabe said it best.
Originally posted at procgen.wordpress.com This entry is about considerations and aspects you should think of when you are implementing procedural generation (procgen) systems, beyond the pros and cons presented in the previous post (here). Some of these could also be considered pros or cons and, in fact, some of you…
[FONT="]Dear customer,[/FONT] [FONT="]I represent moderate team which consist of professional [/FONT][FONT="]Unity 3D developers. I can confidently say that our team able to perform any game development task quickly and accurately. [/FONT][FONT="]Currently we are free and looking for a customer to cooperate…
[FONT="]Dear customer,[/FONT] [FONT="]I represent moderate team which consist of professional [/FONT][FONT="]Unity 3D developers. I can confidently say that our team able to perform any game development task quickly and accurately. [/FONT][FONT="]Currently we are free and looking for a customer to cooperate…