Can't remember off the top of my head where it is, but windows has some internal settings that are helpful for defaulting Program files/temp folders etc off a non C drive. A while back I set up boot camp on my macbook with far too small a partition (2GB for XP), and running as much as possible from an external drive. SSD…
I wanted to start a discussion about this since it seems to be a growing trend. What are peoples thoughts on clients refusing to let freelancers out of their NDAs after the game ships? Personally I think this is unreasonable. As a freelancer your time is your income and you can't take large amounts of it to produce…
Hi everybody, I'm very happy to participate once again to this contest! Looking forward to see all the great ideas you guys will come up with! I'll go for a new skin for Yorick, still sketching here and there, maybe a fisherman/scuba diver with a hook/harpoon and little sharks/crabs/octopus/clams minions and a Mermaid of…
More post-hot-coffee crap from the media. http://www.msnbc.msn.com/id/8796394/ Really not that funny at all. And the suggested ideas suck. I assumed the article would defend the mod community. Along the lines of "it is quite possible for mods to do great things for the game industry." But, what example would they give…
Sounds like you answered your own question. The choices in Maya for automagic stuff is either Shapeshifter or HBevel. Edge creasing with sets is valid, but I tend to prefer manual loops if the model is complex.
I've had a closer look at cull distance volumes and I can't work out why, but BSPs don't seem to be affected by draw distance, even when you set their individual draw distance and set it to override the cull distance volume. I can't get them to be affected at all. I'd be interested to see if you can solve this problem, as…
I'm not very confident with character art and poses but I decided on this pose and here is some progress on adding armour and testing out colours. Still a lot to go! once I've come to terms with the completion of the character I am looking forward to experiment with different settings and backgrounds! stay tuned :)
It's great to see Tim Miller’s emotion as he unveils the project Blur Studio has been working on for the past three years - Secret Level @ Gamescom 2024. It’s clear he’s thrilled to return to his true passion—creating high-fidelity game cinematics—this might be due to dealing with the complexities and politics of…
Did you scale up the system settings for text, apps and other elements? Using anything other than 100% will screw the UI in any Max version, prior to 2017... http://i.imgur.com/8e9QbjJ.png
If you'd rather just keep working on this piece i'd highly recommend you; First, use reference images, don't be afraid to get a bunch of images to use as reference to achieve better proportions in your work. A good way to use reference in ZBrush is to overlay them onto the mesh so you can get things exact, it takes a lot…