So I have my computer back and I put the tank into ZBrush. My brain is having trouble grasping how to actually go about this though. From what I have seen on this forum I suspect substance painter would be a better bet, but I don't have that. What is a standard work flow for texturing a hardsurface object with lots of…
Your lighting is very un-interesting and pretty much paint by numbers. Everything that has a glow, has the same amount and everything that can be on is on. I hate that.....Just do one control panel on your tanks, make that stand out and make it have a focal point. Use that to illuminate the area. The tanks themselves have…
ferg: cheers ^^ ghost-d: :P ty dude Firebert: hehe, still not happy with the sculpt but meh, ill scribble all over the diffuse map and hopefully no one will notice how rushed it is :) mat: thanks man. Good point on the hands. I can't remember if i went back in and added all the detail i wanted to on them, they kinda look…
CHolden -Awesome. Thanks for explaining the pixel depth as well as the advice on texture sizes. I have to admit that using tileable textures is a new concept to me so I was unsure on what limits were imposed. [ QUOTE ] Tracing is copying just done by hand. There's nothing wrong with using it as a reference and painting…
[ QUOTE ] Texturing is a great skill to have, and there seem to be a lot more decent modelers floating around than good texture artist. My opinion is that it actually takes longer to become a kick ass texture artist than a kick ass modeler, but I'm sure many would argue that point. [/ QUOTE ] Indeed Personally I think…
Finally got FTP to work to get these images up. I did the illustration work for the following 5 characters. The last one turned out kinda shitty looking...they messed up the rez... but oh well. And they painted in some silly looking legs that were not in my original piece. But the others I'm quite happy with! Enjoy... Just…
*final submission!!* A behemoth guarding the gates to the realm beyond. Only those pure of heart are allowed to approach, only those pure of heart will be granted passage. I submit the girl als prop/creatures/living corpse ;) Her only purpose is to support the narrative around the creature and establish scale. I considered…
Hey guys. (Long description about the process, just skip to the 1,2,3 points below if you're not interested) I'm working on a series of outfits and char variations to simulate a run of the character through a story. It's a medieval, high fantasy setting, using a assassin as class and grim reaper as thematic/inspiration.…
Yes its a complex thing that turns 3D texture painting into its own fulltime job. Not sure if its still the standard beyond creature texturing. From what I'm hearing it seems Substance has been making inroads for most types of assets and surely everyone prefers actually painting the surface directly and having full…