You should create a decimated model with about 500 verts/points or so, depending on how large this model will be in game, unwrap it in whatever program you want, and then bake from a very lightly decimated model using xnormal or one of the normal mapping extraction methods from zbrush. Decimate it just so it isnt 10mil…
https://onedrive.live.com/?cid=B9FE0AEBDC25FDBC&id=B9FE0AEBDC25FDBC!109 80go pictures of scales from star wars identities exbibit, from a crazy guy at therpf.com I used shots from Slave 1 to make a photogrammetry model, and got decent result. Seen those myself, great moment ! That's where you realize, beyond the modeling…
Suggestion on making a <3 <3Polycount Smartphone App <3 <3 for outdoor browsering! Is actually a little hard on reading stuffs via chrome/web browser via my phone ... chrome/web browsering via phone :'( cons: 1. constant auto-log out from the web browser 2. unuser-friendly navigation on page (scrolling left to right in…
As I agree with everyone that has been saying its expensive and tough to move without a job already. Focus on the port and get work before moving out. If you cant find work in games or just art in general, time to look at the portfolio and see what you can improve. Also, So.Cal. in my opinion is yes more expensive that…
I agree 20k is a reasonable polycount these days, most next gen real time renderers can handle alot of polygons (possibly more then you would need:P) its the texture size and advanced material/lighting effects that really cause the significant slowdowns. That said I think its optimised pretty much as good as it could be…
Only if you're working in a studio. Otherwise you can just pay $1500 ($900 around Christmas) for Modo plus CC subscription. Compared to paying ~$3500 for Maya, $800 for ZBrush, another ~$200 a month to get updates for Maya, and the CC subscription. Of course I think a studio would usually pay for that stuff for you, so...
Thanks again for the great dialogue guys. I am really loving this! Quack: Word; http://wiki.polycount.com/NormalMap?..._thickness.jpg This is a great example of edging and resolution, but like, if you're in a first person shooter, wouldn't you want to go for the realistic version, then switch to a functional version when…
Every single thread on Education I will bring this up: Why not go to school in Canada? It's like a quarter of the price and the education is as good as the top US Art Schools. I mean it's ridiculous to spend an additional $80,000 for no reason. :/