Sony has posted a short article on the trials of remastering their God of War PSP games into proper HD games. It sounds like it was a ton of fun for the lucky developers that got slated with the task: We ended up going through every single character in the game and doubling or tripling polygon count by hand, as well as…
hi i started work on the bryar pistol seen in various star wars games, i have started texturing but i feel like im missing the mark, i would very much appreciate some feedback so i can improve :smile:
Hello everyone! I am a beginner in Autodesk Maya learning by myself by watching YouTube tutorials. Now for one year, I am working on a narrative war animation. I am still a student, but I hope to find a work in the film industry in the future. I know I still have a lot to learn, but see I am improving step by step. Any…
This is great, love the lighting! The biggest problem for me is that the effects are overpowering everything else, so I can’t really focus on anything but the sparks. And the spinning camera makes it harder on top. I would suggest toning those both way down. The materials have a nice amount of grunge, but I can’t tell if…
Dominance War II is upon us, and its time to get patriotic people! My avatar from last year: Alternative avatar: New Avatar... Based off Fred's: -caseyjones
Hello everyone! Im working on a project, gonna introduce it very quickly. I'll be doing some Star Wars Planets to explore in Unreal Engine 4. Not an open world, just a big map, some maps will be bigger others not. Im going to start with Tatooine. I have done a very very basic scene on Unreal Engine 4 without textures and…
http://www.starwarsuncut.com/empire Hey guys, just discovered this neat project today. Basically they've divided the film into 15-second chunks, and are getting people to recreate each scene. It's pretty neat and would be fun to do one! New Hope is finished: [ame="…
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Finally got around to getting some Gears of War images approved. This stuff is ancient by now, oh well better late than never I guess. Meshes were done by other artists at Streamline Studios. And some slightly more recent stuff done for Terminator Salvation.