I think that there is already stairs going down to the tracks as if you look in the 5th pic it shows a stairway, most likely down to the tracks, I agree however as it doesn't seem subway like subways are usually plastered with advertising, like movie posters etc. I like the style it seems quite modern but a bit futuristic,…
Perfect stuff. Thanks again for the help you gave with mine during it all (the glowing orb mask one). Was really appreciated. Couple of questions In your break down you said you have the alpha decal to blend the material. Is it just the bare plaster piece that is floating? Do you have to set it up to not cast shadows or…
I've been enjoying it so far. Most of the characters are in pretty stereotypical roles but that seems to work out OK - I do really like the main character. My only complaint is that stupid large white History logo they have plastered on the screen for the entire episode. The episodes are pretty dark lit shots so having a…
The previous comment touched on this but you should have more destruction along edges and corners, this is especially prominent on the bottom part, where there are more scratches on the flat surface than the corners. In real life, since these stick out, they are more likely to get bumped and scratched than the flat…
the walls yeah thats an on going issue, I did a tutorial on vertex texture painting in UDK thinking I paint plaster on bricks and you're right it does come off flat, although I thought I did a good job with my tileable bricks, even used a uv offest node for parallax mapping to make them pop out that bit more? Yeah I rushed…
Looks like a solid start - I get the impression this scene will take a lot of time to do though considering its size, so I'd be tempted to scale down a bit. Materials look OK, but could use work - the plaster has that large white area on it which will make the tiling noticeable if applied to a wall, for example. The bricks…
I haven't much touched it over weekend, but here are screenshoots from game. One with damaged plaster, and one with cleaner version. I know wood look quite bad, guess it's because of jpg because in game it doesn't look that bad (nor very good, will work on it tomorrow). Anyway. Can't really decide if making those damaged…
You are boss, Obscura! Thanks for your very thorough explanation. :) This technique is an excelent alternative in some cases, like when there is a wall, and there is a transition between a damaged plaster and the bricks revealed underneath, and where a soft transition is not the most adequate. That's not the case of a…
Finally got everything in place and I'm digging the lighting but it look like something is missing. Maybe more props? I put props on the floor like tools for plastering the wall in one of the screenies and tarp on the floor where the marble floor broken up in some places. I trying to make is look like there is some floor…
Great work the game looks fantastic, in my opinion purely down to the lighting and material work. That Tutorial was really helpful so thank you for putting that together. I was wondering though how would this translate to say the Mortar/plaster textures ie. something more organic. Bricks are fairly uniform. Would you use a…