The high-price point is definitely a barrier to entry for a lot of artists and students, and with a lot of other 3D apps creating stripped down versions or different models for that market, I'm not surprised to see the same from Pixologic. Wonder what kind of limitations they'll impose. They could still have new stuff for…
Eyup. Sorry for the resurrection, but this thread pops up every time I try and search for a solution. Other than baking out and tweaking, are there still no controls to modify your polypaint? I can get the desired result with small changes in the render adjustments as fr0gg1e mentioned above, but unless I'm missing…
LOL...I knew there was something new going on. Fast forward to :20 mark. This wasn't on CC but the technique works. Not new news but what's cool for me is...it means you don't have to mentally figure out your painting's lighting and cast shadows. You can layout your 3d in PS with lights and camera angle and paintover per…
Subscriptions. If you're taking your profession seriously, there's no reason you can't afford Maya LT + Mudbox for a combined $30/month. Both are the closest to AAA/Hollywood tool sets on a budget and most people pay more for their cellphones. Anything on Steam usually goes on sale once during the holidays, so I would wait…
You have a good model to finish, Scultris is a good tool to start sculpting, but I fear it falls short to model a character like Batman in Zbrush you could work it for parts and get better results, in terms of anatomy would say you the lip is a bit strange and the body lacks much definition, I recommend that if you are…
Hi ! I have a problem with spotlight in Zbrush may be you can help me! I use Zbrush4r7 but spotlight hidden and I can't load it. I've installed Zbrush a few times even Zbrush 4 but not appear in all version of Zbrush4 to r7. I also didn't find any tips to solve this problem in the internet. The first time that I installed…
Nice. While your work is on the simpler, more geometric side, you're doing a good job at catching the planes of the face on a surprisingly expressive bust. And don't worry about the end product differing what you intended-- it happens to me all the time, so unless you have some very specific guidelines it's good to roll…
ZBC is your friend (isnt that where you got the Sebcesoir shader from ?:)) why afraid to ask them there? :) if you copy your material to the \Program Files\Pixologic\ZBrush3\ZData folder it should show up, but there is a limit on how many (I think?) also, did you try to save the document as well and then load it alongside…
My plan was to skip 11/12 and just jump to 13 at this point. Any other quirks you notice? Also do the ribbons still cause crashing (ribbons are the like File and Edit menus in the upper left). 2010 likes to crash when you go to export or look at Summary Info etc.. every once in awhile. I hope that if they do stop doing Max…
i have zmapper...haven't tried it yet. i checked out the tutorial on it written by the pixologic dudes. but there is still something i don't get. like...i built a low/med rez over my exported zbrush model(like sbuD3). now...do i unwrap that low/med rez model. then just use zmapper to bake normals into that UVset? i guess…