Ahoy folks! A
good friend and fellow student of mine (René Bulla) and my humble
self (Nikolai Haidl) are currently working on a game project. We try to find
some time along study and work to get this project updated and done
until beginning of our next semester. “Rum Rage”
is a “fast-paced, local multiplayer,…
Yeah not so sure if I agree with the list in whole but i do own 8 of the 10 listed and enjoy them. The two I don't have being Rome Total War and Pirates!. I saw Pirates on tuesday at work and honestly wasn't all that impressed. I am glad to see Katamari Damashii get recognized though as it very well should be. I think my…
Ok, making some forward progress with the turret's model. Added the vines, and I've started the low-poly but that isn't fun to look at. I think a poison Ivy looking vine is going to go well with the palette. After talking with an artist friend, I decided to unify the concept a bit more and make this an abandoned steampunk…
Well, I haven't played Unity yet, my current system isn't strong enough to take it (it barely reaches minimum for Black Flag), so it probably won't take Victory either. And I haven't even completed Black Flag yet, i've just spent most of the last year i've had the game just playing Pirates of the Caribbean with Edward and…
Hi James I really appreciate you taking the time to give me this feedback
and I don’t take this personally. At the moment I am currently working on a new
environment piece for my portfolio to improve on my lighting and texturing
skills. For the new environment piece I will show a breakdown of the scene and
textures. I am…
Erm... Its set in a world of Pirates, so I think it may get a little less Zelda ;) Plus I haven't even given him a head yet lol :p But I do see what you mean. Theres only so much you can make a cartoony game based on the Zelda style gameplay that doesn't look like Zelda, even more so when you are limited to such low…
Sorry polyhertz, but it is true. Used vs pirated is very different! Used sales the consumer is still paying basically the same price but the developer gets nothing. Piracy there is no money transaction so there is no loss of profit as people who pirate don't pay for games. Yeah the prices are going up and the value of the…
Yep the US. I know that EU wants to force Valve to allow reselling of steam purchases...but I think thats a rash sentiment based move that only hurts the developers. Whats to stop the publishers from charging a ton more for the EU peeps like they do with those in New Zealand? Just not smart. A secondary market is like the…
Thats why they buy something out of the can. It costs very little, and they do loose a few metric TONS of cash to piracy. On paper it looks like the smart thing to do and it actually is, if you do it right. But secuROM is not the answer. I have a few secuROM coffee mugs and t-shirts they gave us to help smooth things over…
It's been quite a while since my last post, but I guess better late than never... Finally my small pirate ship made it into UDK and I started playing around with the lights. I'm sure there are plenty of great tutorials about baking shadows in Unreal out there, but if anybody feels kind enough to save me some searching…