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Re: The Team-Fortress 2 'Polycount Pack' CONTEST
Reply by
vcool
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May 2010
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So, what about items that don't replace existing ones but have new features? Are those out of bounds?
2 results
Re: What are you working on? 2D! 2016
Reply by
robert.nally
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Jan 2016
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Screenshot from Unity with some paintover in Photoshop. This is the character I would like to replace the guy in the image above.
4 results
Re: CG+ (Relatively new site for artists)
Reply by
sziada
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Sep 2016
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It came out when Artstation did, it was trying to replace CGhub, people still use it, but its not a popular as Artstation.
Re: Next Gen - SMAW Inspired Rocket Launcher
Reply by
Hang10
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Jul 2012
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3D Art Showcase & Critiques
There are a few elements you could replace by having them in the normal map like the selector switch and the mounting rails.
Re: omg! there is a cyborg in the vault!!
Reply by
Justin Meisse
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May 2010
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3D Art Showcase & Critiques
Sweet work. Are you replacing existing fallout meshes or does it give you the option to add new stuff?
Re: dudes, ow
Reply by
adam
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Nov 2010
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Yea totally covered. Restoration crew is getting everything out now to clean or replace. They're like the MIB.
4 results
Re: Grand Theft Auto IV Chat
Reply by
sonic
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May 2008
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Wow, I thought the same exact thing. Replace pecs, muscles, etc with headshots, boom, etc and it is spot on.
5 results
Re: odd terminology in game art circles
Reply by
EarthQuake
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Mar 2013
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This goes wayyy back to the days of quake1 replacement textures being called "skins" and the act of creating them "skinning".
Re: My first show off here
Reply by
TryForce
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May 2005
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nice nobodys is repliy... anyway im doin sephiorot now thanks to Almighty-gir for his Sephiorot Ref:
Re: Fire God - Concept by Max Grecke
Reply by
Louisk
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Jul 2017
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Finished all the flame frames of animation. Time for rigging! I replaced the geometry flames with cards to display the animations
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