Hey guys, so this last semester, I worked on an independent, trying to create a small contained environment. This is the first full environment I have created, so I understand that it is not amazing, but I am still happy with it. It is not as polished as it could be also. The main problem I seemed to have was the rock…
@KiddYouNot Thanks man, appreciate you stopping by and posting helpful feedback, i am looking forward to how it turns out also, i am trying to make something cool looking and maybe adding things not done "yet". No time constraint, i removed any limitation since the goal has changed. You are correct they (lockers) are doing…
There's a type of wild grass my dogs like to eat, so I grow that in a long container. I have to constantly care for it though, because maggots love those long sharp leaves. They to bite the leaf and then fold it into a coccoon, never seen that before
Hi looprix! Please have a look at the wikipage for DDO, it should contain most things to get started with DDO! http://quixel.se/usermanual/quixelsuite/doku.php?id=ddointro Let me know if you have any questions the wiki can not answer!
Thanks for replying Eric, unfortunately the solutions you provided did not fix the issue. Another bit of information about the problem is that 3do does launch but with a photoshop error 'system_ComObject does not contain a definition for 'doJavaScript'. Other than that Ndo and Ddo do not launch
Actually, don't download the torrent! http://activepolitic.com:82/Outside_News/6057.html It looks like the AT&T RAR file contains a trojan. Thankfully I only opened the Battlefield Heroes database and my computer is locked down rather tight. It figures.
There is Unity3D learning project just about that. Google it and you should be good to go. It should contain asset postprocessors as well. :) There is some avatar research forum on unity forums as well. here on polycount I remember excellent example of avatar system as well.
Why don't you start with something simpler , just a simple head(without features) and neck maybe shoulder -> learn proportion and big shape Check post below, it contain some useful reference : http://polycount.com/discussion/comment/2609621#Comment_2609621
I am intrigued. This looks pretty sweet so far. I'm getting a bit of a ringworld vibe with the self contained living spaces thing too. That sort of theme plus the way Blomkamp likes dealing with societal issues could be pretty cool.
The macro contains a lot of nodes and will build for a long time going up to about 150% before completing, I have encountered the bug that causes the terrain not to show only once and I believe it to be a world machine bug rather than a problem with the macro.