So I have run into an unusual issue I've never seen before. I'm currently working with a scene populated by Containers to allow for multi user editing however the Container Definition files (.maxc) are disproportionately large in file size compared to the Main Scene. My main scene is about 330MB (this is with all objects…
I just added lootable containers, of course the look of the containers and spawn animations of the objects are mockup. Next is adding enemy loot drops.
Producing with Camtasia is slow. Faster is to use Erightsoftware SUPER and convert the container (just the container, no recoding) to .mov. Takes only a few minutes.
Cheap trick is to use container with the correct dimension and just append your model to it Use container to calibrate zbrush units and continue with your business
Genes don't contain information about color,perspective and composition.If they did contain that kind of information people would be born with USB plugs in their heads.
you can edit containers save them out and unload them in 2010 too, they dont work with xrefs though, having alot of containers in your scene does slow it down but you can just save the ones you dont need and delete the container to re-load it later i would further organise your scene by useing container for chunks of area,…
Plant containers/crates: Few of these will be scattered around, and they'll all have plants inside them. I'm hoping to make my own foliage with SpeedTree but that's for way later down the line... Planter 1.... Concept Image: Current model & UV's